(xyz)⁰

C++ / OpenGL

Boom'n'Rang

C++ / SDL2

Reberryon

C++ / Unreal Engine

Honker ( ECS / DOTS )

C# / Unity

About Me

Robin Zeitlin | Gameplay Programmer

After being introduced to games at a very early age by my brother, my interest never halted. I would sit on long trips drawing game concepts that I wanted to make in my notebook, so that I could come home, launch Game Maker, and try to develop the games I had been sketching. I eventually moved to other engines like Unity and Unreal, striving to learn as much as possible.

Today, I study at Future Games in Stockholm, Sweden, as a Gameplay Programmer. I am a curious programmer, constantly looking for new challenges and opportunities to expand my knowledge. I've worked on an extensive number of projects together with different disciplines, and love collaborating with other people.

Languages

  • C++
  • C#
  • Software

  • Unity
  • Unreal Engine
  • Perforce
  • GitHub
  • Visual Studio
  • Visual Studio Code